Added
8 days ago
Type
Full time
Salary
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Related skills

python maya unreal engine rigging motion capture

πŸ“‹ Description

  • Develop and maintain animation systems, character rigs, automated lip-sync solutions, and runtime
  • Build and improve tools and pipelines for animation workflows
  • Collaborate with animators to ensure rigs and animation assets perform effectively
  • Partner with gameplay engineers to integrate animation features
  • Optimize animation assets for performance and memory usage
  • Troubleshoot complex animation, rigging, deformation, and pipeline issues

🎯 Requirements

  • 3+ years of professional experience in technical animation and rigging within the video game
  • Strong experience with Unreal Engine, particularly Control Rig and animation systems
  • Strong proficiency with Maya or similar digital content creation tools
  • Understanding of animation state machines, blend trees, and runtime animation systems
  • Solid understanding of character rigging, skinning, deformation, and related technical animation
  • Familiarity with Python, MEL, C++, or Blueprint scripting

🎁 Benefits

  • Medical, dental, and vision insurance
  • 401(k) matching program
  • FSA/HSA options
  • Paid time off, sick time, and paid holidays
  • Parental leave
  • Profit sharing for eligible U.S.-based full-time employees
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